 | This Images demonstrates drawing a centered String command dcS. The String's heading follows the turtle. Note the use of alpha transparency.
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 | From the first demo in version 2 beta, this spiral has a constant step size and a growing disc diameter, and a decaying change in theta.
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 | This demonstrates the layering of images ontop of a drawing. It also demonstrates the png endcoder which was use for the screen capture.
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 | If you love Logo, you see things with a Logo eye. That's to say you decompose shapes to turtle commands. This was part of a chair that just had to be realized in AJLogo.
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 | This was inspired by the background at Cat's Eye Technologies .It was another 'how fast can I replecate this' challenge (took about 30 min).
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 | This uses a Model to allow real-time drawing of numerous repetive shapes.
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 | Adding the third dimension to the otherwise flat recursive tree really adds to this image.
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 | The standard Lissajous figure is shown here with controls over x/y ratio.
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 | An interesting experiment, this is the programatic flood filling of an object. By using alpha transparency, multipule fills appear darker.
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 | Built in to AJLogo is a fractal engine who's handles will be brought out soon.
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 | This is a Hilbert curve with variable layers, depth, width and alpha transparency.
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 | Flood fill and pixel grabbing are used to make this image. Alpha transparency is also available.
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 | Drawing and scaling images are demonstrated here.
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 | Built into AJLogo is a drop shadow feature for Strings. It can be layered with angle and depth adjustable.
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 | A classic turtle graphic program, only in 3d, this demo is the old standard rp 200 [ fd x rt 89 ] where x shrinks and therefore the near squares does too. Here though we add some z (via pitch) for fun.
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 | This is from the first demo in version 2. This has a tight spiral (low theta and low change in theta) and a growing diameter.
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 | This is also from the first demo in version 2. This has a spiral with a shrinking step size and diameter.
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 | This demo creates an 'open' (not closed) model and draws it while changing scale and hue.
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 | This is from the second 3d demo in version 2 beta. It uses a Model to allow real-time drawing of numerous repetive shapes.
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 | The Hilbert curve is made more interesting with a mitred pen width.
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 | This Logo program creates a spiral with a mitred pen width.
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 | This is a multiple turtle Logo program which uses the mouse to 'lead' a series of turtles. The turtles follows the turtle in front of it and the lead turtle follows the mouse.
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 | This demonstrates AJLogo's ability to handle images as the turtles pen.
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 | Here's another image demo where the image is scaled and used as the pen.
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 | This turtle graphic is the result of a sequence of image building (which was particularly cool to see being built).
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 | This Logo program demonstrates a 3D cell array built by the sin x/x function. I'd like to mention here that the logo methods used to draw the fundamental cell was recoded into java, speeding up the rendering by 20%.
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 | This was originally done on a A1000 Amiga, and I had to recreate it with AJLogo.
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 | From the last of the version 2 demos, this is a ramp of several variables tied together. Alpha transparency really makes this image.
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